![]() We've chosen a different music approach for this special WILD HEARTS story we wanted to tell, and to do that we enlisted the help of famed Japanese performer and producer Chaki Zulu to create a remix based on the game’s original music. And most importantly FUN.At long last, the release of WILD HEARTS™ is just around the corner! To celebrate, we’ve put together the fantastic CG trailer you see above. As I said it may not be the most polished game, and has its flaws for sure, but gameplay is solid. The Karakuri mechanic is fun as hell, as well as the "inspiration" you get in some hunts to create healing springs, walls, cannons.really adds a deeper level of fun in hunting. Weapons are fun to use and I have a Bloodborne-ish feeling when you awaken or transform them, and another thing I love is the Armor sets evolution, from balanced to human or kemono. Kemonos are very well designed creatures, fun to hunt. What I'm loving the most is its Japanese setting and influence overall, even in smaller details. ![]() It may not be as polished as the Capcom counterpart (only played World/Iceborne), but it has much more variety in monsters (too many dragons/lizards in MH) and bigger (but fewer) regions, which is better for me. Some may say it's a MH clone, but for me it's a Hunting Game it's like saying KOF is a SF clone because it has punches and kicks. 2nd run with bow type character, will do a 3rd later to try the cannon. Some may say it's a MH clone, but I had a blast with Wild Hearts.
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